AI Insights · Timothy · July 2024
Top 5 Shoot'em Up Games Performance in Chile Q2 2024
An overview of the performance of the top 5 Shoot'em Up games on a unified platform in Chile during Q2 2024, highlighting key trends in downloads, revenue, and active users.
In Q2 2024, the top 5 Shoot'em Up games in Chile showed varied performance metrics across downloads, revenue, and weekly active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Zombie.io: Potato Shooting from Joy Net Games, released in late April, saw its revenue peak at $5.5K in mid-May before gradually declining to $1.8K by the end of June. Downloads also spiked initially, reaching 16.9K in the last week of April, but then dropped steadily to 1.2K. Weekly active users followed a similar trend, peaking at 19.3K in early May and decreasing to 4.2K by the end of the quarter.
Galaxy Attack: Space Shooter by RocketAds Ltd maintained a relatively stable performance. Revenue started at $6.6K in early April, dipped to $763 in early May, and then recovered to $2.2K by the end of June. Downloads fluctuated, with a high of 8.8K in mid-May and a low of 5.3K in early June. Weekly active users remained consistently high, averaging around 76.5K throughout the quarter.
Azur Lane from YOSTAR LIMITED experienced a revenue surge in late May, reaching $4.6K, but settled at $1K by the end of June. Downloads were minimal in April but saw a significant increase to 299 in the last week of June. Despite the low download numbers, weekly active users remained steady, averaging around 1.5K throughout the quarter.
Survivor!.io by HABBY had a more consistent performance. Revenue showed a steady increase, peaking at $2.9K in the final week of June. Downloads also increased steadily, reaching 3.9K in early May and maintaining around 3.1K towards the end of the quarter. Weekly active users remained robust, peaking at 23.6K in early May and holding steady around 21.4K by the end of June.
Zombie Waves-shooting game from FUN FORMULA PTE. LTD. saw its revenue peak at $3K in mid-June before falling to $1.9K by the end of the quarter. Downloads were relatively stable, with a high of 2.8K in early June and a low of 1.7K in late May. Weekly active users increased steadily, peaking at 7.4K in mid-June before slightly declining to 6.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.